The first hands-on previews of Star Wars: Galactic Racer went up today, and the consensus is the one we hoped for: Seasoned Gaming called it "the podracing successor we've been waiting for," and multiple outlets independently reached for the same comparison: Burnout. Given Fuse Games was founded by Burnout veterans, that's less a coincidence than a mission statement.
Why it matters
Podracing has been dead as a serious game genre since the Episode I Racer era, and revivals of beloved niches usually get one shot. An hour of hands-on time convincing jaded preview writers is the first real evidence this one is aimed right. The October 6 date suddenly looks like a circle-the-calendar day rather than a curiosity.
The details
- Press played roughly an hour, built from the Summer Game Fest demo.
- Four modes confirmed: campaign, scenarios, arcade, and multiplayer.
- Four vehicle classes: podracers, landspeeders, speeder bikes, and skim speeders, so it's a Star Wars racing game, not strictly a podracing game.
- Tracks visit icons like Jakku, plus new locations like Lantaana.
- The previews to read: Seasoned Gaming, WayTooManyGames, and Creative Bloq on the handling.
What to do with this: nothing to buy yet. October 6 on PC, PS5, and Xbox Series X|S. But if you've been deciding whether this or Zero Company gets your fall budget, the honest answer after this week is: possibly both. Our full preview has the deeper read.
More as it develops. The games catalog has the full picture.